![]() To avoid creating a sloppy mess, a useful trick is to rigidly quantise the main kicks on the first and third beat of each bar, creating a rigid reference point for the other hits to work around. One of the programming secrets behind making good wonky beats is to move off the grid, so we’ve played the kick sequence in using a pad controller to introduce timing variations. Getting the balance right is tough: too wonky and the beat will become a mess, but too rigid and you’ll loose the desired looseness. The DM5 delivers a characteristic thump, while the 707 offers a more pronounced transient to help emphasise the layered sound’s attack. The kick is a dual-layered combination made up of an Alesis DM5 sample with a Roland TR-707 sample tucked slightly underneath at a lower volume.
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